Thursday, March 3, 2022
Player Character Notes
Possible name Sasska.
Cribbed from the Broken Lands campaign, detail borrowed from 'Son of Alfang'. Copnsult notes. Twin sister of Alfang? Different character entirely?
She is a Fighter or possibly Fighter Mage. Barbarian tendencies. Specialty/Propensity for handling magical weapons.
Her indetermined /unknown speies abilities:
Alfang was a mong the race of astral traveler/interdimensional beings who guarded the Horde, living weapons stored on the crashed astral ship.
She has the innate race abilities of sensing magic/dimensional magic. Ability to spot effects or occasionally see through illusions.
Her psuedo-shapeshifting ability.
Not shape-shifting per se but low-level synmpathetic magic. A natural, innate, intuitive ability to alter her appearance as long as it isnt super close range. A combination of sensing a persons mental perceptive threads and the ability to bend light around herself. Could be: Glint vs Gleam mode, or Glimmer vs Glamour.
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Glint: togive out or reflect small flashes of light.
Gleam: to shine brigfhtly, especially with reflected light.
Glimmer: to shine faintly with a wavering light.
Glamour: An attractive or exciting quality that makes certain people or things seem appealing.
In character terms, the effects could range from...momentariliy hiding or confusing sight of the character, like the bright flash of reflewcted light: gleam
Seen out of the corner of the eye, not resolving into a clear, remmeberable shape.
Or appearing a sa different person.
)))))))
Rides a Scorpion-Mole mount, custom creature. Creature is slightly larger than a horse. Some empathic link with the creauture, slight telelpathy. Creatuire is fairly intelligent. Cat-like.
Consult notes: biology. MS spits jelly as breath weapon. Acidic/dissolves and/or hallucinogenic stupor. The shaman kings of hthe lands gathered and extracted and purified the jelly for ritual use.
Creature lays its eggs in the bodies of stupefied hosts?
Fighter's appearance: dark haired, babrbarian looking. A hand-made suit of armor: pieces of the chitinous , tough hide of other mole-scorpions, tied around her together with sinew. The hide pieces are a natural deflector of the acid-jelly.
Artifact: She carries the staff with the cracked crystal pendant, containing a n air elemental. The holding device binding the elemental id damaged and leaking magic essence. Can only be used a handful of times, then the elemental will be gone.
Consult story notes from BL and source book regarding rules guidelines.
Melee weapons: javelins/spiked nunchucks/curved blade-scimitar.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
https://brokenlandsarchive.blogspot.com/2018/09/environment.html
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It is revealed from the memory-trance, among other things, that Alfang had a son: a brilliant, gifted, complicated, morally-conflicted son.
Entire chapters here have yet to be sketched out, but the overall arc would be this...
SoA (Son of Alfang) was destined to become a mysterious wanderer, an unpredictable, perpetual terror among the hills of Akan. The erratic warrior who rides a mole-scorpion and wears chitin armor. At some point in the past, Alfang took a mate among the city dwellers. Human or Elf. Soa was born of this, yet his entire existence is a battle between the 2 sides of himself..a battle physiological and psychic. of Alfang and his race: They are effectively immortal, existing in their base, dormant state as a 'shroud' of energy.The ability to alter this energy shroud at will is an instinctive ability of theirs. This ability is nWhen SoA was born, he was something of an accident. In keeping with the need to remain hidden from the populace, Alfang never acknowledged him. Alfang gathered together 8 orphaned children..girls and boys from the docks and slums of Akana, and began training them. SoA was the 9th, thus his mysterious sigil on his shield bears a '9'.
As youths in their training regiment, Alfang could never acknowledge SoA, but he constantly showed him favoritism. Over the years this developed into tensions and bitter rivalries among the wardens. Many times in training, Alfang would offer praise or reward for being first to complete a challenge, knowing SoA was fast and sharp and uniquely gifted. SoA complains that this makes the others hate him but nothing changes.
After more tragic events, likely the death of the squad, minus SoA, he goes off to live with the amphibious elves of the upper, alpine lakes. Malcontent and estranged from his father, he wanders the zone around the mountain, sometimes helping adventurers, sometimes leading them to their doom. His motives: opaque.ot precisely illusion. Yet they are mostly insubstantial. Being dimensional travelers, they have very little effectiveness once seperated from their material bodies.
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